Warm-Up · RAMPPhase 1 · Stance prep · hips, ankles & rope · 6-8 min | Time__ : __ |
![]() | 1 | Inchwormsteady breathing rhythm | 8 + 8 | | ![]() | 2 | Jump Ropestanding leg owns the kick — pivot, grip the floor | 2 × 10 | | ![]() | 3 | Jump Ropeangle out after every entry — never straight back | 3 min easy | |
Phase 2 · Fight Speed, Footwork & Reaction8-10 min · short bursts, full recovery · react to the call | Time__ : __ |
![]() | 1 | Shadow Boxing — technical roundsangle out after every entry — never straight back | 3 × 10 s | | ![]() | 2 | Fast Feetchange levels — head moves off the centre line | 3 × 10 s | |
Phase 3 · Strike / Kick Power Block8-10 min · kick-height mobility · exhale into range, zero forcing | Time__ : __ |
![]() | 1 | Knee Strike — drive throughchamber the knee high before every kick | 4 × 6/side | | ![]() | 2 | Side Kick — hip over, blade the footstanding leg owns the kick — pivot, grip the floor | 3 × 6/side | | ![]() | 3 | Front Kick — chambered, snapsnap out, snap BACK — the retraction is the speed | 3 × 8/side | | ![]() | 4 | Pigeon Posesteady breathing rhythm | 45 s/side | |
Progression: Camp rule: sharpen, don't dig — rounds at fight pace, strength at 2 crisp sets, flexibility daily. Nothing new in the last two weeks; recovery wins fights. | Phase 4 · Combat Strength & Armor16-20 min · heavy compounds + neck/grip supersets · rest 2 min | Time__ : __ |
![]() | 1 | Broad Jumpsnap out, snap BACK — the retraction is the speed | 3 × 4 | | ![]() | 2 | Dead Hangclinch clamp — squeeze, tall posture, heavy elbows | 3 × 30 s | | ![]() | 3 | Pallof Pressclinch clamp — squeeze, tall posture, heavy elbows | 3 × 8/side | |
Phase 5 · Fighter Downregulation & Flexibility4-6 min · hip & hamstring length, hanging traction, corner breathing | Time__ : __ |
![]() | 1 | Hip Flexor Stretchsteady breathing rhythm | 45 s/side | | ![]() | 2 | Doorway Pec Stretchsteady breathing rhythm | 60 s | | ![]() | 3 | Box Breathing1-min rest: hands down, deep nasal breaths, corner mindset | 4-4-4-4 · 2 min | |
Coach notes: Log every load and every time box — next week's card asks for 2% more. |